However it will often destroy frame rates unless properly optimised. With AO disabled entirely, the difference when enabling HBAO+ is even more drastic as the interactive comparison below demonstrates.ĪO in modern games - when disabled, the detail on the wall vanishes, making it appear flat, and the cable is shown to be hanging loose, rather than flush against the wall. As the interactive comparisons below demonstrate, HBAO+ produces vastly superior AO shadows, free from the unrealistic halos that are clearly visible around the lampshades and fan. For HBAO+, enable 'Ambient Occlusion' and 'NVIDIA HBAO+'. For SSAO, simply enable the 'Ambient Occlusion' option in-game. In Dying Light, players can pick between Screen Space Ambient Occlusion (SSAO), and NVIDIA HBAO+. Without Ambient Occlusion, scenes look flat and unrealistic, and objects appear as if they are floating. The AO technique used and the quality of the implementation affects the shadowing’s accuracy and whether new shadows are formed when the level of occlusion is low. You can follow me, and see the rest of my guides here:Īmbient Occlusion (AO) adds contact shadows where two surfaces or objects meet, and where an object blocks light from reaching another nearby game element. Now with out further ado, let's get stuck in!. Secondly, they've introduced a dynamic day-night cycle, which throws the usual fairly docile zombies into roid rage fits that will make them a serious threat. This negates the usual back and forth drudgery of open-world games. First and foremost, freerunning adds verticality to the world and gives you the ability to avoid Zombies by running over the buildings roofs, risking life and limb of course. However, there is a lot more going on under the hood in this game than people may initially think. Both games are developed by the devs known as Techland, who seem to do Zombie FPS action combat VERY well. In this guide we’ll examine these features, reveal Dying Light's PC-only upgrades, show comparisons that highlight their benefits, and evaluate their performance impact.īehind the scenes, Dying Light may look like a carbon copy of another Dead Island. There are new and enhanced visuals, and support for larger worlds filled with more detail. 'Dying Light' receives a technical upgrade with the introduction of Chrome Engine 6, the latest iteration of Techland's self-developed engine.
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